Skip to main content

Ships and Fleet

Below are the criteria for fleet approval. All dimensions are given in chanks and are based solely on the length of the ship. The width is calculated proportionally (based on realism).

Light Fleet

Transport and Trade Ship

Size: 4 chanks Required:

  • Large hold/cargo compartment.
  • 2 small-caliber cannons for self-defense.
  • Crew quarters

Destroyer

Size: 3 chanka Corus: concrete Required:

  • Torpedo tubes
  • Chimneys, engine room
  • 2 small-caliber guns

Submarine

Size: 5 chunks Hull: slate, dark terracotta Required:

  • 2 torpedo tubes
  • Closed hull with entrance and capsule-like shape
  • Propeller
  • Wheelhouse with porthole
  • Crew quarters

Medium Fleet

Battleship

Size: 4 chanks Hull: concrete Required:

  • 2 medium-caliber guns
  • Chimneys, engine room
  • Crew quarters
  • Captain's bridge

Light cruiser

Size: 4 compartments Hull: concrete Required:

  • 2 medium-caliber guns
  • Chimneys, engine room
  • Torpedo tube
  • Crew quarters
  • Captain's bridge
  • Communication antennas

Cruiser

Size: 5 chunks Hull: concrete Required:

  • 3 medium-caliber guns
  • Torpedo launcher
  • Funnels, engine room
  • Crew quarters
  • Anti-aircraft gun mount

Heavy Fleet

Battleship

Size: 6 chunks Hull: concrete Required:

  • Presence of medium caliber guns
  • Presence of 2 main caliber guns
  • Presence of torpedo tubes
  • Chimneys, engine room
  • Crew quarters
  • Presence of anti-aircraft guns
  • Boats on deck

Battleship

Size: 7 hulls Hull: concrete Required:

  • 3 main caliber guns
  • Torpedo tube
  • Funnels, engine room
  • Crew quarters
  • 2 anti-aircraft mounts
  • Boats on deck

Aircraft Carrier - 1940+

Size: 7 chunks Hull: concrete Required:

  • Runway with markings
  • Command post
  • Anti-aircraft guns on deck (3 large)
  • Crew quarters

Coastal Artillery

Small-caliber Artillery

Size: 1 chunk Corus: slate, dark terracotta Required:

  • 2 stone block barrels
  • Reinforced stone/metal platform
  • Rotation mechanism inside (emerald block, pistons)
  • Protective elements: parapets or armor shields

Large-caliber artillery

Size: 1 chunk Corus: slate, dark terracotta Required:

  • Reinforced stone/metal platform
  • 2-3 barrels made of iron blocks
  • Rotation mechanism inside (2 emerald blocks, pistons)
  • Protective elements: parapets or armor shields

Shipbuilding rules

  • Every ship should have an engine room.
  • No water should be allowed inside the ship (anywhere!).
  • Every room on the ship should be furnished.
  • Large empty spaces inside are not allowed (ideas: command center, dining room, warehouses, cabins).
  • Each ship must have its own separate pier/berth—they are part of the port and have a base on land. Ships and docks “at sea” are not allowed (see screenshot 1).
  • The city must have a registered port and shipyard.
  • The hull of the ship ends at the block above the waterline (inclusive) (see screenshot 2).
  • Coastal artillery must be located one chunk apart from each other.
  • The size of the ship is measured by the deck, with a deviation of two blocks in length allowed.

Registration

Ship registration takes place in Discord in the appropriate tickets.

Flagship

The flagship of the fleet is the main ship, the pride of the nation. It is the benchmark for shipbuilding, aesthetics, and team spirit. A nation can register only one flagship. How can this be achieved?

  1. Build a ship that exceeds the dimensions described above. Only submarines, cruisers, battleships, and aircraft carriers are allowed.
  2. The ship must be at least one and a half times larger (>8 chunks for a submarine, >10 for a cruiser, and >12 for the rest), have improved weapons, excellent detail, and realism.
  3. You can only register a ship by posting a description of the design and construction stages. Without self-assessments, describe the characteristics (not “strong armor,” but “the hull is made of steel” / “two main calibers are installed...”).

Depending on the size, description, and appearance of the ship (detail, realism), the moderator will assign characteristics (usually 1.5-2.5 times higher).

Bonus: The flagship increases the characteristics of all ships of the same class by 30%. (Submarine - Light Fleet, Cruiser - Medium Fleet, Battleship or Aircraft Carrier - Heavy Fleet).

Screenshot 1

Screenshot 2