Town Buildings
Military Manufactory
Description: Allows to start production of diverse products (for example, first aid kits, bandages). Size: 2×3 Required:
- Director's office
- Meeting room
- Archive room
- Large warehouse
- Large sectional production workshop

Mint
Description: Credits game currency to the player's account for game time. Size: 3×1 Required:
- Money reception point
- Vault
- Guard room
- Coin minting workshop

Shipyard
Description: Gives the opportunity to produce ships of different directions. Size: 3×2 Required:
- 2 large lifting cranes
- Ship foundation on land
- Warehouse with resources for the ship

Port
Description: Gives the opportunity for quick teleportation for coins to any other port, allows placing ships and conducting colonial policy. Size: 4×2 Required:
- Minimum 3 piers
- Lighting
- One lifting crane
- Counters with products
- Warehouse

Religious Building
Description: Allows to get a preacher trading books upon reaching the rank "Cardinal". Size: 2×2 Required: —

University
Description: Multiplies all experience of city citizens by 4×. Size: 4×2 Required:
- Lecture hall
- Cafeteria
- Director's room
- Decorated entrance
- Library

Smelting Plant
Description: The only building where auto-furnaces are allowed to be installed. Size: 3×1 Required:
- Minimum 3 large metal smelting furnaces
- Warehouse
- Staff room
- Director's room
- More than two places with workbenches

Farm
Description: Allows to get spawn eggs and purchase farm tools. Size: 3×2 Required:
- Barn
- Fields with various crops
- Premises for staff
- Animal stalls

Textile Factory
Description: Allows to produce clothing characteristic of your nation (armor). Size: 3×1 Required:
- Workshop with weaving looms
- Warehouse

Furniture Factory
Description: Allows to start furniture production for building decoration. Size: 3×2 Required:
- Workshop with machines
- Warehouse
- Director's room
- Staff room

Locomotive Factory
Description: Allows to start rail production and purchase trains. Size: 4×2 Required:
- Metal smelting and locomotive assembly workshops (with rails inside the workshop)
- Warehouse with parts
- Director's office
- Staff room
- 2 lifting cranes

City Hall
Description: Central administrative building of the city, allowing to reduce city maintenance by 25%. Size: 4×2 Required:
- Mayor's office
- Meeting hall
- Archive
- Reception with entrance
- Staff room (security and secretariat)

Gendarmerie Department
Description: Responsible for law enforcement in the city. Allows to increase the required number of points for uprising during gendarmerie attack. Size: 3×1 Required:
- Chief's office
- Guard room
- Armory
- Cell for detainees
- 2 observation posts (tower/balcony)

Military Factory
Description: Allows to start production of various types of weapons. Size: 3×2 Required:
- Material smelting workshop
- Gun assembly workshop
- Warehouse
- Director's room
- Staff room