Skip to main content

Town Buildings

Military Manufactory

Description: Allows to start production of diverse products (for example, first aid kits, bandages). Size: 2×3 Required:

  • Director's office
  • Meeting room
  • Archive room
  • Large warehouse
  • Large sectional production workshop

Mint

Description: Credits game currency to the player's account for game time. Size: 3×1 Required:

  • Money reception point
  • Vault
  • Guard room
  • Coin minting workshop

Shipyard

Description: Gives the opportunity to produce ships of different directions. Size: 3×2 Required:

  • 2 large lifting cranes
  • Ship foundation on land
  • Warehouse with resources for the ship

Port

Description: Gives the opportunity for quick teleportation for coins to any other port, allows placing ships and conducting colonial policy. Size: 4×2 Required:

  • Minimum 3 piers
  • Lighting
  • One lifting crane
  • Counters with products
  • Warehouse

Religious Building

Description: Allows to get a preacher trading books upon reaching the rank "Cardinal". Size: 2×2 Required:

University

Description: Multiplies all experience of city citizens by 4×. Size: 4×2 Required:

  • Lecture hall
  • Cafeteria
  • Director's room
  • Decorated entrance
  • Library

Smelting Plant

Description: The only building where auto-furnaces are allowed to be installed. Size: 3×1 Required:

  • Minimum 3 large metal smelting furnaces
  • Warehouse
  • Staff room
  • Director's room
  • More than two places with workbenches

Farm

Description: Allows to get spawn eggs and purchase farm tools. Size: 3×2 Required:

  • Barn
  • Fields with various crops
  • Premises for staff
  • Animal stalls

Textile Factory

Description: Allows to produce clothing characteristic of your nation (armor). Size: 3×1 Required:

  • Workshop with weaving looms
  • Warehouse

Furniture Factory

Description: Allows to start furniture production for building decoration. Size: 3×2 Required:

  • Workshop with machines
  • Warehouse
  • Director's room
  • Staff room

Locomotive Factory

Description: Allows to start rail production and purchase trains. Size: 4×2 Required:

  • Metal smelting and locomotive assembly workshops (with rails inside the workshop)
  • Warehouse with parts
  • Director's office
  • Staff room
  • 2 lifting cranes

City Hall

Description: Central administrative building of the city, allowing to reduce city maintenance by 25%. Size: 4×2 Required:

  • Mayor's office
  • Meeting hall
  • Archive
  • Reception with entrance
  • Staff room (security and secretariat)

Gendarmerie Department

Description: Responsible for law enforcement in the city. Allows to increase the required number of points for uprising during gendarmerie attack. Size: 3×1 Required:

  • Chief's office
  • Guard room
  • Armory
  • Cell for detainees
  • 2 observation posts (tower/balcony)

Military Factory

Description: Allows to start production of various types of weapons. Size: 3×2 Required:

  • Material smelting workshop
  • Gun assembly workshop
  • Warehouse
  • Director's room
  • Staff room